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Sometimes I Take a Bag of Banana Chowder

Sat Oct 31, 2009, 12:49 PM
So I think I'm willing to take prop commissions. In particular I do woodworking. I can do some metal work but I'm really not equipped for much more than welding and my drill press needs new drill bits.
If you want something made send me a note on DA or an email with a reference picture. DO NOT send me low resolution pictures, those just cause problems and delays.

I'm working on some super secret projects and trying to get this chapter of Bluesky finished up for a release. I will be looking for a programmer who can do C# (preferably for XNA) and or Construct ([link]) & Python. I have two adventure platformers I want to prototype and I can do it on my own with Construct but I would like to have a programmer to focus on that while I do everything else.

  • Mood: Joy
  • Listening to: Coraline
  • Watching: Spoony's Pumpkinhead review
  • Drinking: Tea

Disney + Marvel

Mon Aug 31, 2009, 2:11 PM
Finally! KIKI Vs. IRON-MAN!
then like War Machine swoops in POW POW
and then Naussicaa glides in with a mini gun on the glider
and then Totoro enters like the mutha' f*ckn deathstar

Hey if Disney can get the rights to make a live action Kiki's Delivery Service, then they can do this! I'm sure it would be less detrimental.

  • Mood: Joy

BLEHHehhhhh

Thu Aug 6, 2009, 10:34 AM
The heatwave is finally over. No more 40c weather! Seriously, what the hell is wrong with Langley. Now it's back to 20-24c and the sun is gone, and that's depressing. Maybe if this crap-hole gets back on it's meds there wont be any violent mood swings, I'd settle for Silent Hill, at least there the weather there is consistent.
Seriously I felt like I was getting brain damage from those 2 weeks, maybe even super powers as a trade off. I was like professor Xavier but my mutant power was the ability to mind-wipe those in close proximity. No joke; I turned my boss into an electro meatnetic pulse weapon that went off once everyone else had massed.
pwahaha
Now, to finish some more comic pages and get back to writing.

  • Mood: Christmas Spirited
  • Listening to: Extrawelt / Coraline OST
  • Reading: some Neil Gaiman short stories

Going to Anime Expo

Tue Jun 30, 2009, 2:37 AM
Last year was pretty fun, this year should be good too. Late night viewings of HNK, waiting for David Hayter to sign my friend's copy of MGS3 "monkey catching action", hangn around the arcade and just taking in the sights in general.
I'm not sure what I'll do this year, just enjoy myself since it's the first vacation I've had since... the last Anime Expo.
If anyone from DA is going and wants to sit around drawing or something leave a reply. Short notice but eh whatever.

  • Mood: I Have To Pee
  • Listening to: Pixel Junk - Eden
  • Reading: Dune
  • Watching: FMA
  • Playing: God of War / Beyond Good & Evil

Blog Day!

Sat May 16, 2009, 1:25 AM
[link]

I've decided to update the d-pad blog instead of DA because then I can say what I want and not worry about site admins.
I decided to write about The joys of playing Beyond Good & Evil, character inspiration from nature shows and review an awful movie, Eden Lake. Go read it now and post some angry response because I make no sense!

[link]

No art will be uploaded for a while. I've been spending my time writing this graphic novel, Bluesky. I've mentioned in D-pad blog about how much is done and where it is kind of going, but recently I have been focusing on planning the exact details for every chapter. I have about 30-40 in detail and another 20 in a kind of general outline. I know where and how it ends but I have a section before that where I would like to expand. The first part is at most 70 chapters, I don't think it should go any longer unless I really find something interesting to add. I have been working on several different ways to transition the two parts and really give a solid foundation for the latter. I'll continue to refine different ideas until I find the right match.

The rest (possibly in the hundreds) are older drafts I will revise when I get to them but I had about 30 or more (from part 2) so in a fairly thick synopsis. I really don't know how many I have done for the second part because I was just writing everything down as it should happen with no indication of where it would cut. I have long stretches full of content and then there are gaps. Thinking now about them there are some silly ideas that will get removed or reworked, but that's all apart of writing xD.

The reason why I've left the second half alone for so long is because it served as a way for me to prototype the world. It felt derivative and not entirely my own but was in the right direction. I feel like I have too many over the top moments that become big lipped alligators and it causes major power balance issues, it wrecks havoc on the setting and structure of everything and leads to these moments of "well he just did that thing, why can't he do this!". It's kind of like in Dragon Ball Z where they just keep pushing it until we can no longer comprehend limits and tension/ drama is entirely lost.

I then decided that I had all of this history and major characters living it out so I stepped back and began again with an older character at a young age (Nadia). Doing this also gave more authenticity and life to the story. It let me focus on aspects I had skipped and everyone gained a proper context. I liked this approach because so far and it has really given me the time to mature my story telling style. I think this has given me a much better plan for such a long story and because of it I have a place where characters belong.

You only get better by doing and for me this has been about starting from scratch and recycling what works.

  • Mood: Disgust
  • Listening to: Silent hill / Panzer Dragoon/ Contra

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